Anyone who has never made a mistake has made anything new.” – Albert Einstein
“Good design is a sustainable design.” – Imran Amed
“Design creates culture. Culture shapes values. Values determine the future.” – Robert L. Peters
DT Lead in school – Mrs G Cokill
Intent, Implementation & Impact
Intent
- Pupils will develop creativity, resilience and evaluative skills which will support them in their later lives.
- Pupils will understand and be able to implement the Design and Technology process from conception to the finished product.
- Design and Technology prepares pupils to participate in an ever changing technological world by becoming discriminating, informed users and innovators of products.
- They learn to think creatively to improve the quality of life by looking for and responding to human needs, wants and interests.
- They combine their understanding of relevant and past design and technology with practical skills to design, make and evaluate their own products.
- Pupils will develop an understanding of a healthy and balanced diet and take part in food projects where they learn skills to prepare, cook and present healthy food.
Implementation
- Pupils will experience a sequenced and varied curriculum using a wide range of materials and processes, making cross curricular links whenever possible.
- Pupils will have access to relevant and varied resources and be able to make independent informed choices.
- In Key Stages 1 and 2 Design and Technology is taught through the teaching of well-planned lessons using the National Curriculum and topical planning.
- In the Foundation stage it is taught using guidance from the Expressive Arts and Design strand in the EYFS. Both our nursery and reception classes are well-resourced to provide daily opportunities for child-led design and technology on a large and small scale as well as adult-led DT activities threaded into topical learning experiences.
- Every class carries out three Design and Technology projects per year. Pupils will develop their cooking skills and enhance their knowledge and understanding of healthy eating.
- Children are given the opportunity to look at key events and individuals in Design and Technology that have helped shape the world.
Impact
As a result of a well-structured and planned curriculum, pupils will understand Design and Technology as a process of plan, make and evaluate and they will understand, and be able to discuss, the relevance to their everyday lives.
- DT Project Overview.pdf pdf423.0 KbMar 5th, 2026
- Lower KS2 DT End points, Skills, Knowledge Organiser.pdf pdf128.4 KbMar 5th, 2026
- DT Policy .pdf pdf442.2 KbFeb 28th, 2026
- DT Vocabulary Overview.pdf pdf319.9 KbMar 5th, 2026
- EYFS End points, Skills, Knowledge Organiser.docx.pdf pdf110.4 KbMar 1st, 2026
- KS1 DT End points, Skills, Knowledge Organiser.pdf pdf133.7 KbMar 5th, 2026
- Upper KS2 DT End points, Skills, Knowledge Organiser.pdf pdf98.4 KbMar 5th, 2026