Anyone who has never made a mistake has made anything new.” – Albert Einstein

Good design is a sustainable design.”  – Imran Amed

“Design creates culture. Culture shapes values. Values determine the future.” –  Robert  L. Peters

 

                                              DT Lead in school – Mrs G Cokill


                                             

 Intent, Implementation & Impact

 

Intent 

  • Pupils will develop creativity, resilience and evaluative skills which will support them in their later lives. 
  • Pupils will understand and be able to implement the Design and Technology process from conception to the finished product.
  • Design and Technology prepares pupils to participate in an ever changing technological world by becoming discriminating, informed users and innovators of products. 
  • They learn to think creatively to improve the quality of life by looking for and responding to human needs, wants and interests. 
  • They combine their understanding of relevant and past design and technology with practical skills to design, make and evaluate their own products. 
  • Pupils will develop an understanding of a healthy and balanced diet and take part in  food projects where they learn skills to prepare, cook and present healthy food. 

Implementation 

  • Pupils will experience a sequenced and varied curriculum using a wide range of materials and processes, making cross curricular links whenever possible. 
  • Pupils will have access to relevant and varied resources and be able to make independent informed choices. 
  • In Key Stages 1 and 2 Design and Technology is taught through the teaching of well-planned lessons using the National Curriculum and  topical planning.
  • In the Foundation stage it is taught using guidance from the Expressive Arts and Design  strand in the EYFS. Both our nursery and reception classes are well-resourced to provide daily opportunities for child-led design and technology on a large and small scale as well as adult-led DT activities threaded into topical learning experiences. 
  • Every class carries out three Design and Technology projects per year.  Pupils will   develop their cooking skills and enhance their knowledge and understanding of healthy eating.
  • Children are given the opportunity to look at key events and individuals in Design and Technology that have helped shape the world.

 Impact

 As a result of a well-structured and planned curriculum, pupils will understand Design and Technology as a process of plan, make and evaluate and they will understand, and be able to discuss, the relevance to their everyday lives.